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Surprise ! The new "WIP" demo is here! La nouvelle démo "en cours" est dispo !

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  Hey, everyone! We just couldn’t resist—we’re so excited to show you how far the game has come over the past few weeks! We went back to the very first “prototype” demo and completely rebuilt it using the new engine and updated visuals. Plus a few extra surprises, too. It’s still free, still on PC and Steam, and still available right here: Profil Files - New Orleans   "WIP" demo Enjoy! Hello, tout le monde ! On n'a pas pu s'empêcher, tellement on a envie de vous montrer à quel point le jeu a avancé, ces dernières semaines : on a revisité la toute première démo "prototype" du jeu et on l'a entièrement refaite avec le nouveau moteur et les nouveaux graphismes. Plus quelques petites choses, aussi.  C'est toujours gratuit, c'est toujours sur PXC et sur Steam, et c'est toujours disponible ici : La démo "Work in progress" de Profil Files - New Orleans Éclatez-vous !

Our updated roadmap

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Hello everyone, We’re excited to share our roadmap for the coming months. Development is moving forward , and here’s what we have in store for you: 🗓️ 2025 - Complete overhaul of Episode 1 and the demo with brand-new visuals. - Migration to a new game engine: Ren’Py, for a smoother and more immersive experience. - 🗓️ 2026 – First Half - Completion of half the episodes for the full version. - Customization of the user interface for intuitive navigation. - Full translation of the content in English, to reach an international audience. 🗓️ 2026 – Second Half - Early Access launch on Steam, accompanied by a new demo. - Writing the remaining episodes while testing and debugging the earlier ones. - Translation of the final episodes. - Composition, recording, and integration of the original soundtrack. 🗓️ Early 2027 - Official release of the commercial version 1.0 🎉 Thank you for your support and patience. Every step brings us closer to delivering a game that’s rich, alive... and VERY fun...